Combo Studio are looking for a Unity developer to join on a 3 month contract (with potential for full-time) starting in January 2018. The role would involve joining our small team of 4 in Shoreditch, London to work on a range of augmented reality games and experiences for mobile.
In September we shipped one of the most popular, and unique ARKit games to the App Store, Pigeon Panic - an augmented reality pigeon scaring game. This should hopefully help sum us up as a company, we are into ridiculous but well executed products! We are quite literally immersing ourselves into the untapped world of mobile AR since Apple/Google’s announcements of their respective platforms earlier in the year.
The role would involve working alongside designers and other developers to help come up with and implement innovative new ways to interact in AR on mobile devices. We produce a mix of our own internal projects alongside client led work in the same field.
We work from an incredible shared space in the Tea Building, next to Shoreditch High St. We are hosted by award winning studio ‘ustwo’, sitting alongside some incredibly talented designers, developers and start-ups - backed by the studio. It’s an incredible community to be a part of and certainly a great perk of the job!
Come and join us to help define the next generation of AR experiences, and push the needle a little bit further!
Proficient in writing high quality C#
Have shipped at least 2-3 games/experiences in Unity
Good understanding of 3D and 2D canvases
Experience of implementing UI elements and layouts in Unity
Experience working collaboratively alongside other developers, artists and designers
Excellent communication skills to present rationale behind development choices
Ability to quickly prototype and make decisions that lead to the optimal production path
Nice to have
Experience working in AR/VR
Experience building in ARKit/Core
Experience with a range of game styles
Understanding of mobile UI/Design patterns
Good visual designs skills
Experience producing 3D assets in packages such as Blender/C4D/Maya
Ability to pass on Unity knowledge on Junior developers and explain approaches clearly
Experience writing plugins for Unity
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